Fall 2022 Pickleball Bethpage Wednesday Nights 8:30 PM

Key Details

Season
Fall 2022 Pickleball
Format
League
Game Day(s)
Wednesday
Running
September 7th to October 19th
7 Weeks
Starting
8:30pm - 9:30pm
Rosters Due By
August 28th
Rosters Locked On
September 16th
Location
Bethpage Park Tennis Center
99 Quaker Meeting House Road
Bethpage, 11714
Max Players
40
Games per night
4

What You Can Expect

Enter the league as an individual and play doubles with rotating partners/opponents. We play 'ladder style' which means you'll be grouped with the players closest to you in the standings. It's a 6 week league and the 7th week is the playoffs and championship. Join the 9:30 league as well to play 8 games a night.

Additional Info

Choose the right Pickleball league for you! We have 7 leagues starting in September

  1. Monday - Bethpage - Open Doubles, *most competitive league
  2. Monday - Melville - Open Doubles, *beginner friendly
  3. Tuesday - Glen Head - Indy style
  4. Wednesday - Bethpage - Indys, *8:30pm start
  5. Wednesday - Bethpage - Indys, *9:30pm start
  6. Thursday - Bethpage - Mixed Doubles *minimum 1 female
  7. Thursday - Melville - Open Doubles, *beginner friendly

What does 'Indys' mean? You join the league as an individual Every week and game, you get paired with a new partner and opponent based on your standings in the league, ensuring an even matchup

Doubles leagues are 2 hours (play 5-6 games). Indy leagues are 1 hour (play 4 games). Bethpage Indy leagues have two time slots and players can register for both time slots to play 8 games/night.


You'll play 4 games to 11 each night (1 hour). The league is 'ladder style' which means each week you'll be grouped with the 4 other players closest to you in the standings. Players greater than 4.0 may find the league not competitive enough for them


October 4th is 'Team Theme' Theme Week. Pick your own theme.

Join our Facebook Group Long Island Pickleball Partners (over 600 members)

All processing fees have been eliminated! The price you see is the exact price you pay!

Frequently Asked Questions

Nope! Most of our leagues and tournaments allow you to join as a free agent or with one or with a group of friends (while being kept together), in fact, most first time players join this way. When you register we'll ask a few simple questions and we'll do our best to fill out your roster with players like you. That said, the free agent pool for some leagues, like cornhole are limited so your best bet is to join with a friend and form a complete team.

Generally, registration covers the cost of equipment, facility use, umpires/refs and a team shirt. You'll also be given access to the various social events we host and sponsor throughout the year. 

Registration Details

Limited Space Available
We've eliminated all processing fees, the price you see is the price you'll pay.
Register Early and Save!

Free Agent / Group Fees

  • Early Registration: $165 expires August 7th
  • Registration: $165 expires August 21st
  • Late Registration: $180
Join the Fun, Register Now!

Ways to Register

Register individually and either play as a free agent or tag some friends to ensure your placed together. We do our best to match similar types of players together to form a full team.

Connect with Us

Whether your looking to land on a team or just want to meet some of your future league mates our sport specific Facebook Groups are a great way to get connected to our LI Kick community before your league begins.

Bethpage Park Tennis Center
Bethpage Park Tennis Center

Meet Our Team

Laura Pollicino
LI Kick

Laura Pollicino Director

First Season: Kickball- Spring '13

College: SUNY Oswego

Why I First Joined LI-Kick: My brother started a kickball league and dragged me along for the ride

Advice for New Players: Get Out, Have Fun, Try Something New

Proudest LI-Kick Moment: Winning Sunday Funday championship as a free agent team!

Standings

Rank Team Games Played Wins Losses Diff For Against

Rules

Pickleball Rules


Rules are adapted from the Official USA Pickleball Rulebook. Anything not covered in these rules will follow the official rulebook found here.


General Rules

  • Pickleball is played on a 20-foot by 44-foot court with a net dividing the court. The court is future divided on each side into right and left service courts and the non-volley zone.
  • The ball is served diagonally across the net to the opponents receiving court using an approved serve.
  • Points are scored only by the serving side during regular play. Due to time constraints rally scoring may be implemented and players will be notified by the League Director or League Coordinator.
  • All games are scored to 11; the team that reaches 11 points first will win, there is no "win by 2" requirement. Exceptions are made for playoff and tournament play at the League/Tournament Directors' discretion.
  • Rally scoring means that every serve will score a point regardless of who the serving team is.
  • All matches are self-officiated and the player that is closest to the ball should make the call regarding in or out.
  • All players are to be respectful of all calls, whether they agree or not


Game Play

  • Two-Bounce Rule: After the ball is served, the ball must bounce on each side prior to volleying the ball.
  • Non-Volley Zone(NVZ) or Kitchen: A player is not allowed to volley the ball without it first bouncing in the NVZ


Serving:

  • The score must be called before the ball is served
  • The server must serve to the correct service court, diagonally opposite the server
  • The serve may clear or touch the net and must clear the NVZ and the NVZ lines. The serve may land on any other service court line.
  • If the serve clears the net or hits the net and then touches the receiver of the receiver's partner, it is a point for the serving team.
  • The server shall use only one hand to release the ball to perform the serve. If the ball is visibly spun by the server during the release, the part(s) of the hand contacting the ball must be bare. The server's release of the ball must be visible to the receiver.
  • The server's arm must be moving in an upward arc at the time the ball is struck and may be made with either a forehand or backhand motion.
  • The highest point of the paddle head must not be higher than the highest part of the wrist when it strikes the ball.
  • Contact with the ball must not be made above the wrist.
  • The Drop Serve
  • Servers must release the ball from one of the server's hands or dropped off the server's paddle face from any natural height and hit the ball after it bounces.
  • The ball shall not be propelled downward or tossed or hit upward with the paddle.
  • If the drop serve is used, the ball may be struck with either a forehand or backhand motion without any other restrictions ie the location restrictions of the ball and paddle do not apply.


Scoring

  • Both players of a team will serve before a side-out is declared, except at the start of each game, when only the starting server will serve.


Service Faults

  • During the service, it is a fault against the server resulting in a loss of server if:
  • The server serves from the incorrect serving area
  • The incorrect player serves the ball
  • The served ball touches any permanent object before it hits the ground
  • The served ball touches the server or their partner, or anything the server or partner is wearing or holding
  • The served ball lands in the non-volley zone which includes the NVZ lines
  • The served ball lands outside the service court
  • The served ball hits the net and lands inside the NVZ
  • The served ball hits the net and lands outside the service court
  • The server uses an illegal serve


Receiver Faults

  • It is a fault against the receiving team resulting in a point for the server if:
  • The incorrect player returns the serve
  • The receiver or their partner is touched by or interferes with the flight of the ball before it bounces


Non-Volley Zone Rules

  • All volleys must be initiated outside of the non-volley zone.
  • It is a fault if the volleying player or anything that has contact with the volleying player while in the act of volleying touches the non-volley zone.
  • The act of volleying the ball includes the swing, the follow-through and the momentum from the action
  • If the paddle touches the non-volley zone during the volley motion before or after contacting the ball, it is a fault.
  • If a player has touched the non-volley zone for any reason, that player cannot volley a return until both feet have made contact with the playing surface outside the non-volley zone.
  • A player may enter the non-volley zone at any time except when that player is volleying the ball
  • A player my enter the non-volley zone before or after returning the ball that bounces.
  • A player may stay inside the non-volley zone to return a ball that has bounced. There is no violation if a player does not exit the non-volley zone after hitting a ball that bounces.
  • There is no violation if a player returns the ball while their partner is standing in the non-volley zone.


Subbing


  • Substitute Rules for Pickleball Doubles
  • Teammate substitutions are allowed during regular-season games if teammates are unable to attend a game. 
  • Substitutes are not limited to league players.
  • At least 1 player from the rostered team must be in attendance and playing for the game to be counted.
  • Substitutes are not allowed for any A Bracket Playoff or Championship games. Substitutes will be allowed in the B and lower brackets.


  • Substitute Rules for Pickleball Individuals
  • Due to the nature of the indy league, no substitutes will be allowed at any time during the regular season or playoffs.



Pickleball Code of Conduct

  • All players agree to abide by a code of conduct and are expected to conduct themselves with the highest level of sportsmanship and respect for themselves and their fellow players.
  • All players will remember they are participating in a social sport for enjoyment and fun competition with other adults.
  • All players agree to learn the rules and play by them at all times.
  • All players, spectators, and player guests will not engage in any unsportsmanlike conduct with any player, spectator, or player guest. This included booing, taunting, refusing to shake hands, or using profane language or gestures.
  • All players agree to resolve conflict without resorting to hostility, violence, or bullying of others.

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